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NPC Generator

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Advanced [show]


Gomory Hayes, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he very much looks the part of a Spy. His blonde hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invites people to come help in his community garden.

History: Born in the west to a Spy, Gomory learned a great deal about his mother's area of expertise. His first spouse was a Roofer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Spy job and began his own company from there.

Motivation: Marry his brother to traveling adventurers; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Depressed, Addict. Bonds: Job, Family. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Gomory Hayes, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerard Bradford, Male Human [Permalink]

Personal [hide]

Description: This southern man has a large black mantle and cape that has been intricately interwoven into his brown robe. His clothes are grease stained in places. His golden hair is matted, messy, and big. His violet eyes peer out from beneath his broad black hat.

Personality: He is witty, but his monotone delivery comes off as unnerving Gerard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Gerard Bradford, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Randal Cromwell, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of nunchakus on his belt, each one with a sapphire on the hilt. His black hair is lengthy and is close to two feet long. He has several tiny sapphire earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the south. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Fighting, Joker, Logical. Bonds: Rich, Immigrant. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Randal Cromwell, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)14 (+2) 9 (-1)8 (-1)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 9
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2500 sp.


Social Check DCs


Trey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears light armors faded through time and improper care. His Stetson hat is riddled with cuts and holes. His thin eyebrows rest above his beady violet eyes.

Personality: He has always had a great fascination with Human culture. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Flaws: Ugly, Racist, Impulsive. Bonds: Adventurer. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Trey Ainsworth, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)9 (-1) 14 (+2)9 (-1)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Hugh Weld, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, typically a more casual-formal manner. His chestnut hair is slicked back into a classic pompadour. His eyes are a pleasant green.

Personality: Eccentric and domineering, Hugh will drive conversation. He uses divination through singing.

History: He comes from a rich southern family. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Extrovert, Gifted. Bonds: Attractive, Rich. Occupation: Roofer

Voice: American accent

Attributes [hide]

Hugh Weld, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)8 (-1) 11 (+0)12 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp. Rhodochrosite (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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