Thomas Weld, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He prefers to wear flannel. He wears a broad hat to hide his balding. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the south. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs
Ideals: Logical. Flaws: Addict, Cynical. Bonds: Religious. Occupation: Dilettante
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Alex Sheldon, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. His amber eyes dart from person to person to random spaces in the air.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Alex was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Beggar for hire.
Motivation: To unite with his brother; and further expansion of business
Ideals: Justice, Athletic. Bonds: Guardian, Job, Family. Occupation: Beggar
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 6000 cp. White pearl (50 gp).
Bertram Ansley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a very tight haircut. His thin eyebrows rest above his beady brown eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with a lost civilization.
History: Born to a Glassblower, his mother struggled to pay the bills. He has had some formal poetry training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Merchant
Voice: Italian accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 2000 cp. Eye agate (12 gp). Amethyst (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Trym Cotton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He usually wears his pastel robe and has his hand crossbow always slung over his shoulder, and his gloved hand is found clutching a hand crossbow. He wears his hair in dreadlocks. He has gleaming, smiling brown eyes.
Personality: Calm and collected, he is a well trained Hunter. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trym is combative with any and all who dare try his patience in the slightest.
History: Gifted from a young age, Trym studied abroad. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A deep hatred of giants; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Justice, Gifted. Bonds: Job, Military, Enemies. Occupation: Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 6 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Tim Shipley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear flannel. He sports a flattop hair cut. His gray eyes are slightly larger than normal.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Around other people he will do his best to conceal his emotions and appear jolly.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and regain custody of his daughter
Flaws: Disease, Shy. Bonds: Attractive, Slave, Family. Occupation: Shepherd
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp. Rose (60 gp). Chrysoberyl (60 gp). Red garnet (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
