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NPC Generator

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Advanced [show]


Adelard Peyton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is smooth and relatively long. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the east his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting, Athletic. Flaws: Antagonistic, Fearful. Bonds: Poor. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Adelard Peyton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Animal Handling +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerald Abram, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and carries daggers. His golden hair is drawn into a tight pony tail with a card scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is afraid of women and trembles around them

History: The child of a Carter, who enjoyed hunting, Gerald was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Gerald Abram, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 70 pp.


Social Check DCs


Alex Marlowe, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a tan vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his tan boots flare out at the collars. His whole body is exceptionally muscular. His hair is long and brown with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. His green eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the west, but his parents moved at a very young age to the north. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now spends his time doing works of charity.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Impeccable, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Scribe

Voice: Complex vocabulary, royal

Attributes [hide]

Alex Marlowe, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 6 (-2)9 (-1)
Skills Acrobatics +2, History +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 60 pp. Zircon (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Odo Kensley, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a violet vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has done his best to style his brown hair to look like a famous performer. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. A freak accident while working with his Jeweler mother left him crippled. He now owns his own business.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Disease. Bonds: Job, Rich, Adventurer. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Odo Kensley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)13 (+1) 7 (-2)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anselm Clayton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a black and tan handkerchief worn on his right side. He is muscular with a powerful set of arms. His head has been shaved. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Priest and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Immigrant, Job, Religious. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Anselm Clayton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 5 (-3)13 (+1)
Skills Insight -1, Intimidation +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2900 sp.


Social Check DCs

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