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Advanced [show]


Dustin Barton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears professional attire. He wears a colorful flower in his blonde hair. His green eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To reunite with his absent mother; and balancing his hectic life and new guard responsibilities is difficult

Bonds: Attractive, Nature, Family, Job. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Dustin Barton, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)17 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Aquan, Druidic, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Aquamarine (800 gp). Golden yellow topaz (800 gp). 1 Minor magic item.


Social Check DCs


Trey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: He was born at the edge of vast island. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Persistence, Fighting. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Trey Birkenhead, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 9 (-1)9 (-1)
Skills Athletics +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Alex Stanton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered scimitar and tarnished hammer as well. He has done his best to style his brown hair to look like a famous performer. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and retire the richest man in the east

Ideals: Fighting, Joker, Entrepeneur. Bonds: Immigrant, Rich. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Alex Stanton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)9 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gomory Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of shortbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Mentor. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Gomory Hayes, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)13 (+1) 7 (-2)12 (+1)
Skills Animal Handling +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 60 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Barlow, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple blue robe with white stripes complete with hood. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling green eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Forgetful. Bonds: Rich. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Raymond Barlow, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)16 (+3) 8 (-1)13 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Gnoll, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs

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