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NPC Generator

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Advanced [show]


Manfred Springfield, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is typically in his Shipwright uniform. He wears his red hair up in a very large beehive style do. He has a tattooed face.

Personality: He is overprotective of those who hire his services. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Manfred hails from a village terrorized by goblins. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Shipwright.

Motivation: Someone believes him a fraud; and to share knowledge with the world

Ideals: Logical. Bonds: Job, Guardian, Enemies. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

Manfred Springfield, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 80 pp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Aldous Alston, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses like a well dressed Ruler does. He keeps his long white hair kept up in a rat tail. His eyes are brown and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Doctor father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Ruler

Voice: American accent

Attributes [hide]

Aldous Alston, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)17 (+3) 17 (+3)11 (+0)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Goblin, Abyssal, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. Solid gold idol (700 gp).


Social Check DCs


Ralf Alton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. His auburn hair is slicked back into a classic pompadour. His amber unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Poor, Attractive, Job. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Ralf Alton, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 17 (+3)11 (+0)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Peter Rylan, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape, and he perpetually has his greataxe ready. He wears his white hair down. His thin eyebrows rest above his beady hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Peter Rylan, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills Athletics +5, History +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 700 sp.


Social Check DCs


Don Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. His moppish white hair is in a traditional bowl cut. He has brown eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Healer.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Addict. Bonds: Attractive, Job, Religious, Nature. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Don Kendal, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 7 (-2)10 (+0) 12 (+1)17 (+3)
Skills Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. Alexandrite (900 gp). Deep green spinel (100 gp). Golden yellow topaz (900 gp).


Social Check DCs

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