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NPC Generator

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Advanced [show]


Charles Landon, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this southern man is generally shirtless and showing off his tattooed chest. He has styled his chestnut hair well, parting it to the right. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He does not trust anyone and sleeps with one eye open.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a daughter. He has since lost track of the people in his past.

Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a bowyer and was forced into it by his family

Ideals: Athletic, Artistic, Impeccable. Flaws: Insomniac. Bonds: In love, Family. Occupation: Bowyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Charles Landon, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 3 (-4)6 (-2) 13 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Don Denholm, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a hateful person. He taunts others and blames them for his problems. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Ugly, Antagonistic, Selfish, Racist. Bonds: Religious. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Don Denholm, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)6 (-2) 12 (+1)12 (+1)
Skills Arcana +0, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Conrad York, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His moppish red hair is in a traditional bowl cut. He has gleaming, smiling blue eyes.

Personality: He is almost excessively polite to everyone, even when angry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His father raised him in a mountain cabin. Through the years after Conrad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Conrad's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he would like to get married and retire

Flaws: Shy, Antagonistic. Bonds: Mentor, Nature. Occupation: Stylist

Voice: Deep voice with rolling R's

Attributes [hide]

Conrad York, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Gnoll, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 6000 sp. Azurite (7 gp). Lapis lazuli (7 gp).


Social Check DCs


Don Colton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears his chestnut hair down. His eyes are violet and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Criminal record, Religious. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Don Colton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)7 (-2) 10 (+0)13 (+1)
Skills Arcana +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2500 sp. 1 Bullseye lantern. 1 Disguise kit.


Social Check DCs


Gilbert Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His head has been shaved. His eyes are blue and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the south, but his parents moved at a very young age to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Criminal record, Immigrant. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Gilbert Hastings, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp.


Social Check DCs

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