Lance Kendal, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear black clothing when he does not wear armor. He has a long chestnut beard with little hanging trinkets. His eyes are a pleasant brown.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Energy wise he seems alert and responsive.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow
Ideals: Impeccable, Professionalism. Bonds: Attractive, Immigrant, Nature, Enemies. Occupation: Weaver
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Hematite (12 gp). Rock crystal (80 gp). Blue quartz (12 gp). 1 Masterwork studded leather. 1 Half-Plate.
Bertram Stafford, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and he perpetually has his rapier ready. He has a small bristly mustache and wavy black hair. His otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He feeds upon the attention of others.
History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Poor. Occupation: Unemployed
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Aldous Whitby, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. He wears a mask on his face.
Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. He would rather hide behind his crafts than deal with other people.
History: He was born the only child of a wealthy merchant. A freak accident while working with his Stylist father left him crippled. He has been a successful dealer in antiques buying low and selling high.
Motivation: To be a Stylist again; and further expansion of business
Ideals: Artistic, Entrepeneur. Flaws: Shy, Disease. Bonds: Rich, Job. Occupation: Weaver
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Henry Eastoft, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears rags and sports a simple walking cane. He keeps his golden hair in a flapper bob. His eyes are likewise green.
Personality: Aggressive, abrasive, and angry, Henry embodies much of what other species detest in the Humans. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal singing training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting, Artistic. Flaws: Antagonistic. Bonds: Poor. Occupation: Scribe
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Guy Windsor, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy golden beard and wild golden hair. He is very pretty but has cold, dead eyes.
Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. He invites people to come help in his community garden.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Hunter. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC.
Ideals: Philantrophist. Flaws: Mundane, Racist. Bonds: Attractive, Has a crush. Occupation: Herbalist
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Orc, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
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