Justin Spaulding, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a large black jacket. His hair is always cut to a buzz. His amber eyes peer out from beneath his small black hat.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Assassin and was forced into it by his family.
Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Family. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Silver chalice with lapis lazuli gems (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp).
Raymond Ashton, Male Human [Permalink]
Personal [hide]
Description: This man wears long strands of emerald and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His golden hair is greasy and uncared for. His green eyes have a joyful gleam in them most of the time.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a criminal king-pin and mafia family His father had invested heavily in several trade routes and wanted him to inherit them. After months of barely getting by, Raymond managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Money/treasure.
Flaws: Ugly. Bonds: Rich, Job, Religious, Criminal record. Occupation: Ploughman
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 11 (+0) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10 pp. Brown-green garnet (40 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Hugh Huckabee, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and wears a lot of dark rich colors, with gold accents. His left leg appears badly burned and disfigured. His black hair is braided into rings. He has a tattooed face.
Personality: Eccentric and domineering, Hugh will drive conversation. He is obsessed with a lost civilization.
History: Born to a Knight, his father struggled to pay the bills. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion
Ideals: Extrovert. Bonds: Attractive, Adventurer, Poor. Occupation: Bowyer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 1900 sp. Gold dragon comb with red garnet eye (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Cloth of gold vestments (160 gp). 1 Banded mail. 1 Half-Plate. 1 Breastplate.
Trey Clifton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is skeptical of what others tell him and is slow to trust.
History: Trey lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Marry his brother to traveling adventurers; and he wants to get laid
Ideals: Impeccable. Flaws: Shy. Bonds: Family, Has a crush. Occupation: Architect
Voice: American accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Superior lock. 1 Masterwork Thieves’ tools.
Kyle Adley, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is renowned for his bright brown suits and hats. His whole body is exceptionally muscular. He has a small bristly mustache and wavy silver hair. His thin eyebrows rest above his beady hazel eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.
History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Immigrant, Nature, Rich. Occupation: Junk Dealer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Goblin, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 40 pp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
