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Advanced [show]


Chad Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears a worn and beaten armor, and his gloved hand is found clutching a sword. His golden hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart from person to person to random spaces in the air.

Personality: He loves telling others what to do and how they should feel about things. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Cook, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Meet up once more with his childhood friend; and to unite with his sister

Ideals: Opinionated, Gifted. Bonds: Slave, Family, Adventurer. Occupation: Stylist

Voice: High pitched, excited

Attributes [hide]

Chad Pinkerton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)15 (+2) 9 (-1)12 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common, Druidic, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Shane Breeden, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green top hat and green clothes. He has done his best to style his black hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a brothel owner, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Shane was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shane decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Wishes to resurrect an old love; and he has comitted a past crime that haunts him to this day

Bonds: Attractive, Criminal record, Adventurer, Mentor, Job, In love. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Shane Breeden, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)7 (-2) 13 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


John Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He is portly but not overly obese. He has moderate length white hair. This blue eyed westerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Guard business at a young age. He helped his mother out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business

Ideals: Fighting, Entrepeneur. Flaws: Shy, Greedy. Bonds: Job. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

John Yeardley, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Artisan’s tools. 1 Superior lock. 1 Climber’s kit.


Social Check DCs


Anselm Barney, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Bowyer does. He has a penchant for wearing a ring with an oversized amber on his right hand. His long auburn hair reaches down to his waist. His gray eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Bowyer.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Rich, Guardian. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Anselm Barney, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +6, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +1

Possessions: 300 gp.


Social Check DCs


Lance Everly, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a faded coat and loose pants complete with Stetson hat. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Guard business at a young age. Lance was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lance decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Flaws: Ugly, Shy, Fearful. Bonds: Job, Criminal record. Occupation: Guard

Voice: Stutters

Attributes [hide]

Lance Everly, Male Human Fighter 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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