Percival Perry, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tight fitting black shirt and pants. His red hair is heavily combed to the left. He has several tiny jet earrings on each ear.
Personality: He is mildly Human supremacist, though he does not identify as such. He has a small toy that he constantly fidgets with.
History: When he was but 3 years old his parents immigrated from the east. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.
Motivation: Human compassion.
Flaws: Racist, Addict. Bonds: Rich, Immigrant. Occupation: Sage
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Raymond Staurheim, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears professional attire. His red hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Raymond was born with his mother's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Ideals: Justice. Flaws: Insane. Bonds: Attractive, Mentor, Criminal record. Occupation: Weaver
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
Possessions: Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp).
Gilbert Blackwood, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears skinny pants and wears a red and violet robe with the hood down. His hair is short and white. He wears crescent spectacles with a black brim.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his painting dream.
Motivation: To settle down with his crush; and he is greedy
Ideals: Optimist, Artistic. Flaws: Insane. Bonds: Rich, Has a crush. Occupation: Tailor
Voice: Stutters
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Amethyst (40 gp). Tourmaline (40 gp). Pink pearl (40 gp).
Ralf Charlton, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His blonde hair is heavily combed to the right. His ears are large.
Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and someone believes him a fraud
Flaws: Ugly, Impulsive, Secretive. Bonds: Slave, Enemies. Occupation: Sage
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Celestial, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 19000 cp.
Cory Sydney, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. His long blonde hair is drawn into a two foot long braid. He has a dull look in his gray eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to loving parents in a slum to the north. Like his mother and his brother before him, after school he went straight into learning to become a Bellfounder. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Joker. Flaws: Shy. Bonds: Poor, Job, Criminal record. Occupation: Bellfounder
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: Just what you see.
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