Lance Harper, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports yellow clothing, slightly heavier than average wear. With bright auburn hair and a scraggly beard. He wears large thick round spectacles.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a Scribe soon after.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to be a barber again
Ideals: Entrepeneur. Bonds: Immigrant, Job, Enemies, Criminal record. Occupation: Scribe
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Half-Plate.
Diggory Colby, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he typically wears violet cloth garments or leather armor. His chestnut hair is cut jaggedly and amateurishly. His violet eyes are slightly larger than normal.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Dyer, but he was a colossal failure. He inherited the family business which he has now maintained for 14 years.
Motivation: Revenge; and to end his boredom
Flaws: Mundane, Hedonist. Bonds: Mentor, Job, Enemies. Occupation: Banker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Golden yellow topaz (700 gp). 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Chain shirt.
Guy Brent, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing colorful clothing, dressed as a Knight. He has a small bristly mustache and wavy auburn hair. His eyes are a pleasant blue.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He is a Hag in disguise. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Secretive, Shy. Bonds: Attractive, Adventurer, Religious. Occupation: Knight
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 26000 sp. Finely wrought small gold bracelet (50 gp). 4 Alchemist’s fire.
Manfred Yardley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears just a black suit. He keeps his brown hair in a flapper bob. His thin eyebrows rest above his beady blue eyes.
Personality: This man loves dancing and to teach people dancing more than just about anything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Manfred is combative with any and all who dare try his patience in the slightest.
History: He was always a brilliant, if unscrupulous mind. He has had some formal dancing training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Artistic, Justice, Logical. Flaws: Ugly, Insane. Occupation: Sellsword
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 1 Half-Plate.
Odo Sharps, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep violet leather and dull blue iron scale mail. He carries a battered sai and tarnished warhammer as well. His chestnut hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person to random spaces in the air.
Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.
History: Odo hails from a village terrorized by drow. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in warhammer use. He hasn't been sleeping well lately.
Motivation: Human compassion; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Fighting, Professionalism. Flaws: Insomniac, Racist. Bonds: Enemies. Occupation: Architect
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 18 (+4) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Celestial, Orc, Draconic, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +6
Possessions: 300 gp.
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