Rolf Clayden, Male Human [Permalink]
Personal [hide]
Description: This man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his scimitar, and sports empty pouches on his belt. He has a silver handlebar mustache and slicked back silver hair. His gray eyes have a joyful gleam in them most of the time.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is frequently practicing swordplay.
History: Rolf was born in the north. At a young age he loved to build and create. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: To unite with his brother.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Locksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
Possessions: 2400 sp.
Theobald Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a white coat over a pastel low-cut shirt, and a deerstalker hat upon his head. He has a brown handlebar mustache and slicked back brown hair. His eyes, though not visible through his cowl, are amber.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Theobald has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's attracted to the PC; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Has a crush. Occupation: Performer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Hubert Stanley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a colorful flower in his red hair. His blue eyes dart from person to person.
Personality: He acts crazy and hedonistic. Hubert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has been saving his money to try and buy his sister's freedom.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Flaws: Hedonist. Bonds: Attractive, Family, Adventurer. Occupation: Spy
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Minor magic item.
Everard Bradford, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. He wears his hair in dreadlocks. His hazel eyes dart from person to person.
Personality: He is almost excessively polite to everyone, even when angry. He also has developed a complete distrust of the Body Guard profession.
History: Everard was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered dancing. He now travels the world, in search of power and loot.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Ideals: Artistic. Flaws: Shy, Insane. Bonds: Job, Adventurer. Occupation: Barrister
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 5 (-3) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 pp. 2 Alchemist’s fire. 2 Alchemist’s fire.
Trym Tyndall, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his grey robe and has his warhammer always slung over his shoulder. His chestnut hair is slicked back into a classic pompadour. His fierce green eyes like to dwell on things.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Trym hails from a village terrorized by gnolls. His family was turned out during the war. He and his family wandered north to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: Someone believes him a fraud; and he wants to meet his childhood hero
Flaws: Emotional, PTSD. Bonds: Immigrant, Adventurer, Enemies. Occupation: Herbalist
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnoll, Draconic, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
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