Wymar Staurheim, Male Human [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a tight fitting yellow shirt and pants. His tied-back hair is black. He has gleaming, smiling hazel eyes.
Personality: Confrontational and typically high on some drug or another. He is able to make almost anything out of random pieces of junk.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Wymar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to find somewhere to settle down
Ideals: Gifted, Fighting. Flaws: Addict, Mundane. Bonds: Attractive. Occupation: Engraver
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 8 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Hunter Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of sickles, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His golden hair is slicked back into a classic pompadour. He has gleaming, smiling brown eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Assassin profession.
History: The child of a Assassin, who enjoyed hunting, Hunter was taken on many hunting expeditions. A gifted student he started as a Assassin, but he got bored and became a Barber. He has set out to sabotage the competition.
Motivation: Expand his business; and further expansion of business
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Barber
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Anthony Reed, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Shipwright. His hair is greying and his face has many wrinkles. His eyes are gray and catlike.
Personality: He loves telling others what to do and how they should feel about things. He would rather hide behind his crafts than deal with other people.
History: Sold as a small child to a necromancer, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Shipwright, and he later adopted a second son.
Motivation: Wants to raise his children well.
Ideals: Opinionated, Artistic. Flaws: Shy. Bonds: Mentor, Family. Occupation: Shipwright
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 sp.
Diggory Burton, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. He wears a small hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: A powerful slaver made him what he is. He worked as a nervous Dilettante and found it very stressful. He then took over the family business and is one of the better Dilettante for hire.
Motivation: To be a Jeweler again; and he would like to get married and retire
Flaws: Shy. Bonds: Attractive, Mentor, Job, Has a crush. Occupation: Dilettante
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. Fiery yellow corundum (600 gp). Red spinel (140 gp). 1 Minor magic item.
Miles Mitchell, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is generally well dressed albeit a few years behind the times. His auburn hair has been sun bleached extensively. His fierce green eyes like to dwell on things.
Personality: A skeptical and narcissistic man, Miles's first love is himself. His second love is also himself. Energy wise he seems alert and responsive.
History: Sold as a small child to a necromancer, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Miles was born on a far western desert where he grew up under the tutelage of his father, an expert Butcher. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Professionalism. Bonds: Attractive, Mentor, Immigrant. Occupation: Butcher
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 8 (-1) | 6 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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