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NPC Generator

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Advanced [show]


Roger Beitz, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears silk and lounges about seductively, and his gloved hand is found clutching a whip. He wears a colorful flower in his red hair. His eyes are violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Bricklayer in town.

History: Born in the west his family was never financially stable. A few years later when the north was not economically sound they moved to his current location. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Stableman again.

Bonds: Attractive, Guardian, Job, Poor, Immigrant. Occupation: Bricklayer

Voice: Ums and uhs a lot

Attributes [hide]

Roger Beitz, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. White pearl (90 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


William Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. He has done his best to style his brown hair to look like a famous performer. His eyes, though not visible through his cowl, are amber.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Religious, Adventurer. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

William Barlow, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)5 (-3) 12 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trym Blakeley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His hair is always cut to a buzz. His green eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Flaws: Antagonistic, Insane. Bonds: Immigrant, Criminal record. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Trym Blakeley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Jasper (30 gp). Red-brown spinel (90 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Fidget, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with small hat. His black hair is unkempt and raggedy. His eyes are gray and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He is lazy, self-centered, vain, and jealous.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic, Opinionated. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Mason

Voice: Old thin voice

Attributes [hide]

Gerard Fidget, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)14 (+2) 14 (+2)13 (+1)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2900 sp.


Social Check DCs


Kody Tindall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair has been sun bleached extensively. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful brothel owner made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Banker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Banker; and wants a kiss

Flaws: Ugly, Secretive. Bonds: Rich, Has a crush, Mentor. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Kody Tindall, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran, Giant, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs

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