Justin Westcott, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. He has no hair. His eyes are violet and catlike.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A true patriot, Justin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a Herbalist, his father struggled to pay the bills. His father was a soldier and died while he was still young. Justin was left his father's suit of armor and trained in its use and care. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To reunite with his absent father; and to unite with his sister
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Military, Family. Occupation: Butcher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Justin Rodney, Male Human [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. His hair is red, silky, and of moderate length. He has several tiny amber earrings on each ear.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot resist a sob story and will often dote over anyone who has one.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Mason
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Carved bone or ivory statuette (20 gp).
Richard Weston, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has shaved his head bald. His fierce violet eyes like to dwell on things.
Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a xeno-phobe, disliking non-Humans.
History: The child of a Servant, who enjoyed hunting, Richard was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels kind of lost in life; and money/treasure
Ideals: Disciplined. Flaws: Racist, Depressed. Bonds: Rich, Nature. Occupation: Apothecary
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Alexandre Riley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. He has a slight overbite and is overall scrawny. His silver hair is cut short with large spiked bangs in the front. His brown eyes lackadaisically let the world flow into them.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Humans.
History: The child of eastern immigrants he idolized his father. His father took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Racist. Bonds: Job, Immigrant, Nature. Occupation: Fisher
Voice: Posh accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Thomas Nibley, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. He has shaved his head bald. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Thomas was born in the east. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A deep hatred of brigands; and he wants revenge against brigands
Ideals: Persistence. Flaws: Addict, Shy, PTSD. Bonds: Rich, Enemies. Occupation: Priest
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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