Raymond Conway, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear blue pants and tee shirts. With a patchy golden beard and wild golden hair. He is baby faced.
Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born several months after his mother was called into army service. In his 12th year, his parents were killed by a gnolls raid, leaving Raymond alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Several ex partners dislike his way of doing things and want revenge; and obtaining odd cultural human artifacts is his passion
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Adventurer, Military, Enemies. Occupation: Sage
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Azurite (7 gp). Deep blue spinel (200 gp).
Roland Clinton, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His Stetson hat is riddled with cuts and holes. His green eyes are slightly larger than normal.
Personality: Abrasive and pushy, he has a hard time making friends. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Roland reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Laborer
Voice: French accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Gilbert Palomarez, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His red hair is unkempt and raggedy. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to make people angry or surprised. Gilbert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a soldier and died while he was still young. Gilbert was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Military. Occupation: Bookbinder
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Anthony Quinton, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a grey and brown handkerchief worn on his right side, and sports empty pouches on his belt. He has a very tight haircut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is skeptical of what others tell him and is slow to trust.
History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: To be a Interpreter again.
Flaws: Addict, Shy. Bonds: Attractive, Adventurer, Job. Occupation: Carpenter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 8000 cp.
Lance Huxley, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this western man wears a robe, a symbol of luck around his neck, and a greataxe on his belt. His golden hair, when down, is lengthy. He wears an eyepatch.
Personality: Abrasive and pushy, he has a hard time making friends. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Sculptor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 7 (-2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 39000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!