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NPC Generator

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Advanced [show]


Charles Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a long, blue, dusty cloak. His silver hair is cut jaggedly and amateurishly. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.

History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Revenge.

Ideals: Athletic, Optimist, Gifted. Bonds: Criminal record, Enemies. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Charles Gentry, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Amber (100 gp).


Social Check DCs


Trym Barney, Male Human [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor. He is physically well-built. His black hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to loving parents in a slum to the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: To be a Barber again; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Opinionated. Flaws: Ugly. Bonds: Poor. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Trym Barney, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 11 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1100 sp. 1 Masterwork Musical instrument. 1 Good lock.


Social Check DCs


Roger Branson, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a violet scarf. With a patchy red beard and wild red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Roger was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has dedicated himself to building a better kind of golem.

Motivation: Marry his brother to traveling adventurers; and he feels kind of lost in life

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Family, Adventurer. Occupation: Courier

Voice: French accent

Attributes [hide]

Roger Branson, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 3 Tanglefoot bags. 3 Acid flasks. 1 Smokesticks.


Social Check DCs


Balimaar Dayton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and very much looks the part of a Apothecary. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has achieved small success as a Apothecary.

Motivation: Sabotage a competitor; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Athletic, Opinionated, Gifted. Bonds: Job, Debt. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Balimaar Dayton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Jocelyn Ridley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. He has dyed his greying black hair a little too much giving a sharp black color. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is harsh and unforgiving.

History: Born in the west to a Cook, Jocelyn learned a great deal about his mother's area of expertise. He worked as a nervous Cook and found it very stressful. He has drifted from career to career and currently works as a Cook.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Jocelyn Ridley, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)16 (+3) 8 (-1)10 (+0)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Orc, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp. Zircon (20 gp).


Social Check DCs

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