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NPC Generator

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Advanced [show]


Diggory Lancaster, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He likes to wear ponchos typically of a light brown in addition to tight pants. His tied-back hair is white. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Mercenary, his mother struggled to pay the bills. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Barber for hire.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice, Gifted. Bonds: Job, Poor, Religious. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Diggory Lancaster, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)14 (+2) 6 (-2)13 (+1)
Skills Animal Handling +0, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Goblin, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lance Kendall, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. He has a very tight haircut. He has gray eyes.

Personality: Lance wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Disciplined, Justice, Logical. Flaws: Ugly, Insane. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Kendall, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)15 (+2) 15 (+2)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Sydney, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has styled his auburn hair well, parting it to the right. His eyes are brown and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Norman lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: To prove his worth to the world; and marry his brother to traveling adventurers

Ideals: Optimist, Entrepeneur. Flaws: Impulsive. Bonds: Family, Attractive. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Norman Sydney, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)8 (-1) 17 (+3)13 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Silver comb with moonstones (400 gp).


Social Check DCs


Guy Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears light armors faded through time and improper care. His brown hair is cut jaggedly and amateurishly. His hazel eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Guy lived on a farm with his father, near the main road leading to a nearby town. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Scribe and was forced into it by his family.

Ideals: Disciplined, Philantrophist. Flaws: Fearful. Bonds: Family. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Guy Radcliffe, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)8 (-1) 16 (+3)15 (+2)
Skills Insight +5, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerald Huxley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His blonde hair and beard is wavy and long. He has several tiny emerald earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of northern immigrants he idolized his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Joker. Bonds: Attractive, Rich, Criminal record, Immigrant. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Gerald Huxley, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3

Possessions: 12000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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