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NPC Generator

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Advanced [show]


Robert Wellington, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a grey tunic with white highlights, and long red pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. His eyes are blue and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invites people to come help in his community garden.

History: Robert was born with his mother's beautiful face. Through the years after Robert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Robert's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Robert Wellington, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Hematite (10 gp). 1 Climber’s kit.


Social Check DCs


Richard Woods, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in earthy colors with a pastel and grey handkerchief worn on his right side. His blonde hair is thinning but still full. His brown eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the north to a Mortician, Richard learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Mortician like his father before him.

Motivation: Wants to open a new tavern; and he wants revenge against gnolls

Flaws: Hedonist. Bonds: Nature, Job, Rich, Enemies. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Richard Woods, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 17 (+3)13 (+1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Geoffrey Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. His silver hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Fighting, Justice, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Geoffrey Clapham, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 8 (-1)15 (+2)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 2 Thunderstones.


Social Check DCs


Aldous Kendall, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He carries with him a set of flails, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is golden, silky, and of moderate length. This green eyed southerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. A true patriot, Aldous would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born on a small isolated farm. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Opinionated. Bonds: Attractive, Military, Nature. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Aldous Kendall, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gilbert Richie, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his brown hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Gilbert Richie, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)16 (+3) 16 (+3)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 20000 cp.


Social Check DCs

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