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Advanced [show]


Rolf Deighton, Male Human [Permalink]

Personal [hide]

Description: A 5'1" western man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a small hat to hide his balding. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Rolf Deighton, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Robert Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears bulky tan painted plate armor. His black hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: To reunite with his old friends; and he has decided he is irredeemable

Bonds: Criminal record, Enemies, Military, Poor, Adventurer. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Robert Kendal, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 60 pp.


Social Check DCs


Bertram Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has a moderate pudge and is not very fit. He wears his silver hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the west to a Priest, Bertram learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Secretive, Shy. Bonds: Job, Criminal record. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Beitz, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Nature +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4 Thunderstones. 2 Smokesticks. 4 Tanglefoot bags. 2 Alchemist’s fire.


Social Check DCs


Dean Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tattered old clothes. His black hair is greasy and uncared for. His violet eyes peer out from beneath his top blue hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of orcs once and for all.

History: The child of western immigrants he idolized his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by orcs. Dean was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: A deep hatred of orcs; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Guardian, Enemies, Immigrant. Occupation: Tailor

Voice: Speaks with back of mouth

Attributes [hide]

Dean Wordsworth, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)16 (+3) 9 (-1)6 (-2)
Skills Perception +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Infernal, Aquan, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. Eye agate (6 gp). Malachite (6 gp). 1 Masterwork Musical instrument.


Social Check DCs


Gerard Rylan, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a white suit, tan shirt, and black tie. He wears his brown hair up in a very large beehive style do. He has green eyes and a white hat with a tan feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Artistic. Flaws: Selfish, Shy. Bonds: Rich, Religious. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Gerard Rylan, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)7 (-2) 16 (+3)17 (+3)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs

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