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Advanced [show]


Robert Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. His red hair is cut short with large spiked bangs in the front. His fierce gray eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north. A few years later when the east was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: He desires power and/or immortality; and doesn't want to be a carpenter and was forced into it by his family

Ideals: Fighting. Bonds: Adventurer, Immigrant, Rich, Family. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Robert Atterton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 5 (-3)8 (-1) 15 (+2)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 90 pp.


Social Check DCs


Nicholas Shirley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a crossbow. His hair is long and silver with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism, Artistic. Bonds: Attractive, Job, Rich. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Nicholas Shirley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 11 (+0)8 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Blue star sapphire (600 gp). Blue sapphire (600 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Conrad Barclay, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Conrad was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Conrad's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Stableman.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Poor. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Conrad Barclay, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Athletics +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Randal Hartford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in an above average manner. His moppish black hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Randal was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to raise his children well; and doesn't want to be a healer and was forced into it by his family

Flaws: Antagonistic, Insane. Bonds: Attractive, Adventurer, Family. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Randal Hartford, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)13 (+1) 13 (+1)7 (-2)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Alex Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is styled in orderly dreadlocks. His violet eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a great chef.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted arcane powers by his dying brother.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Gifted, Artistic, Impeccable. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Adventurer

Voice: French accent

Attributes [hide]

Alex Brownrigg, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 10 (+0)6 (-2)
Skills Performance +0, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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