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NPC Generator

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Advanced [show]


Roger Colton, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. His blonde hair is slicked back into a classic pompadour. He has gleaming, smiling gray eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Navigator, but he got bored and became a Sculptor. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the east

Ideals: Optimist, Entrepeneur, Impeccable. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Roger Colton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)11 (+0) 12 (+1)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Heward Langley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heward was born the youngest of three triplets. Like his mother and his brother before him, after school he went straight into learning to become a Jeweler. He used his abilities to travel the world and help people.

Motivation: To reunite with his old friends; and sabotage a competitor

Ideals: Philantrophist, Joker. Bonds: Attractive, Family, Job, Adventurer. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Heward Langley, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 5 (-3)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 7
Languages Common, Auran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Dustin Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple grey robe with tan stripes complete with hood. His red hair has been sun bleached extensively. He has a tattooed face.

Personality: Calm and collected, he is a well trained Merchant. He is lazy and tries to find solutions quickly.

History: He was born in the east, but his parents moved at a very young age to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Merchant soon after.

Motivation: A strong sense of loyalty to Human people; and to be a navigator again

Flaws: Lazy, Antagonistic, Racist. Bonds: Job, Immigrant. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dustin Kinsley, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)17 (+3) 10 (+0)17 (+3)
Skills Arcana +5, Athletics +5
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 13000 cp.


Social Check DCs


Anselm Lindsey, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears a fancy white suit. His left leg appears badly burned and disfigured. His long golden hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Anselm was born with his father's beautiful face. While studying, he fell in love. They married and had a son. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wishes to resurrect an old love.

Ideals: Justice. Bonds: Attractive, Poor, Nature, In love. Occupation: Junk Dealer

Voice: Nasally tone

Attributes [hide]

Anselm Lindsey, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp. 1 Superior lock. 1 Masterwork Musical instrument. 1 Bullseye lantern.


Social Check DCs


Balimaar Bradly, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is dressed in earthy colors with a white and violet handkerchief worn on his left side. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He would rather hide behind his crafts than deal with other people.

History: He was born on a small isolated farm. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To protect his home; and to clean up the streets

Ideals: Artistic, Logical. Flaws: Insomniac, Shy. Bonds: Nature, Guardian. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Balimaar Bradly, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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