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Advanced [show]


Norman Colby, Male Human [Permalink]

Personal [hide]

Description: He wears a green collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. He has done his best to style his blonde hair to look like a famous performer. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Banker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: An old rival family wants him found; and doesn't want to be a bather and was forced into it by his family

Ideals: Optimist. Flaws: Addict. Bonds: Family, Poor, Enemies. Occupation: Bather

Voice: Mousy voice

Attributes [hide]

Norman Colby, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)9 (-1) 11 (+0)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp.


Social Check DCs


Richard Holton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His tied-back hair is white. His fierce gray eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Richard was raised in a hard working conservative environment. His first spouse was a Carter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their daughter. He worked as a Blacksmith, and he later adopted a second daughter.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Flaws: Antagonistic. Bonds: Enemies, Job, Family, Criminal record. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Richard Holton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)8 (-1) 11 (+0)5 (-3)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Geoffrey Axton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His auburn hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease, Insane. Bonds: Attractive, Has a crush, Criminal record. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Geoffrey Axton, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 18 (+4)14 (+2)
Skills Religion +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


William Watson, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by teas. He has a small bristly mustache and wavy blonde hair. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: William was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Detective. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Opinionated. Flaws: Ugly, Secretive. Bonds: Rich, Job. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

William Watson, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal, Ignan, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). 1 Silk rope.


Social Check DCs


Norman Moreno, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his shortspear. His auburn hair is knotted and matted. His half smiles and violet eyes are beguiling and draw you in.

Personality: Norman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. Norman was born on a far northern island where he grew up under the tutelage of his mother, an expert Blacksmith. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Norman Moreno, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)17 (+3) 11 (+0)18 (+4)
Skills Arcana +5, Athletics +4
Senses Passive Perception 10
Languages Common, Gnome, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Blue quartz (10 gp). 1 Banded mail. 1 Chain shirt.


Social Check DCs

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