Nicholas Preston, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. His long golden hair is drawn into a two foot long braid. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He has always had a great fascination with Human culture. Energy wise he seems alert and responsive.
History: Born in the west to a Sculptor, Nicholas learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Professionalism, Logical. Flaws: Ugly, Racist. Bonds: Job. Occupation: Sculptor
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Druidic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Rolf Woods, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is thinning but still full. He wears a mask on his face.
Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the east. He worked as a nervous Sage and found it very stressful. He has been a successful dealer in antiques buying low and selling high.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Athletic, Entrepeneur. Bonds: Poor, Job, Immigrant. Occupation: Sage
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Shane Brady, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown costume with the symbols of magic on his torso. He keeps his silver hair in a pixie cut. His eyes are green and catlike.
Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Logical. Flaws: Impulsive, Insane. Bonds: Immigrant, Enemies. Occupation: Baker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 7 (-2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
John Chatham, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing a long, white, dusty cloak. His white hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.
Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: John lived on a farm with his mother, near the main road leading to a nearby town. His mother was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.
Motivation: He loathes his own lifestyle; and find a way to reverse the transformation of his brother
Ideals: Persistence, Philantrophist. Flaws: Shy, Depressed. Bonds: Family. Occupation: Stableman
Voice: Posh accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp.
Theodoric Roscoe, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a well pressed and immaculate suit (or dress). His tied-back hair is brown. He is baby faced.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born a particularly ugly child, much to the horror of his parents. His necromantic abilities were realized during a raid on his village. He now owns his own business.
Motivation: To be a Gardener again; and wants to open a new tavern
Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Job, Mentor. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 11000 cp.
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