Gilbert Rylan, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'5" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the south his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Greedy. Bonds: Adventurer, Attractive, Poor. Occupation: Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Banded mail.
Rolf Hale, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His hair is red, silky, and of moderate length. His eyes are blue and he is always smoking a pipe.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Rolf was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Poor, Attractive, Military. Occupation: Engraver
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp.
Roger Fulton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He sports tan clothing, slightly heavier than average wear. He has a small bristly mustache and wavy chestnut hair. His thin eyebrows rest above his beady violet eyes.
Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Roger was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Roger's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Adventurer.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Mentor. Occupation: Adventurer
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 18 (+4) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 400 gp. 1 Silver holy symbol.
Norman Hailey, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His chestnut hair is knotted and matted. His brown eyes are passionate and lively.
Personality: He can speak with the recently deceased. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to loving parents in a slum to the south. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He now travels the world, in search of power and loot.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur, Gifted, Opinionated. Bonds: Poor, Adventurer. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Alexandrite (400 gp). Rock crystal (40 gp).
Simon Peyton, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt, and sports empty pouches on his belt. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Dilettante and found it very stressful. He has achieved small success as a Dilettante.
Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Racist, Disease. Bonds: Job, Adventurer. Occupation: Dilettante
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +6
Possessions: Silver-plated steel longsword with jet jewel in hilt (700 gp).
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