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Advanced [show]


Gerald Kelsey, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His right hand appears badly burned and disfigured. His silver hair and beard is wavy and long. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Shy, Racist. Bonds: Attractive, Poor. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Gerald Kelsey, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)14 (+2) 8 (-1)16 (+3)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Reynard Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. He wears a feathered hat to cover his moderate length auburn hair. His eyes are a pleasant gray.

Personality: He is fixated on the number 35. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the east, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety

Flaws: Insane, Fearful, Ugly. Bonds: Immigrant. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Reynard Gracey, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)9 (-1) 11 (+0)17 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerard Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, white cloak. His silver hair is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born the only child of a wealthy merchant. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the east; and he is terrified, and will act out of fear

Ideals: Artistic, Entrepeneur, Gifted. Flaws: Shy, Fearful. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Gerard Jacobs, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his white hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Insane, Antagonistic. Bonds: Rich, Slave, Religious. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Geoffrey Nash, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Conrad Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His silver hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Conrad was born with his father's beautiful face. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in longsword use. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Nature, Enemies, Job. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Conrad Hornsby, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)16 (+3) 12 (+1)10 (+0)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Golden yellow topaz (600 gp). Banded agate (7 gp). Sardonyx (80 gp). 1 Minor magic item.


Social Check DCs

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