Geoffrey Blyth, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears white cloth garments or leather armor. He keeps his auburn hair in a flapper bob. He has a tattooed face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing music.
History: Geoffrey was born the youngest of three triplets. While studying, he fell in love. They married and had a son. He has never given up on his music dream.
Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new spy responsibilities is difficult
Ideals: Artistic. Bonds: Attractive, Family, In love, Job. Occupation: Spy
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 8 (-1) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 28000 cp. Sard (40 gp). Amber (50 gp).
Charles Fawcett, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a tight fitting black shirt and pants. His silver hair is lengthy. His eyes are likewise amber.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Further he is a bit of a stoner and is frequently out of it.
History: Charles was raised in a hard working conservative environment. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Logical. Flaws: Addict, Mundane. Bonds: Job. Occupation: Herbalist
Voice: German accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp.
Clerebold Blyth, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a hunchback. He sports a flattop hair cut. His eyes are gray and catlike.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a very good compulsive liar and kleptomaniac.
History: He was raised in a mountains tribe. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has recently gotten a pet goose that steals things from people.
Motivation: Doesn't want to be a Adventurer and was forced into it by his family.
Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Nature, Family. Occupation: Adventurer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2200 sp.
Robert Stansfield, Male Human [Permalink]
Personal [hide]
Description: This western man wears green painted combat armor at almost all times. His clothes are grease stained in places. His silver hair is braided into rings. His gray eyes dart from person to person.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a xeno-phobe, disliking non-Humans.
History: When he was but 3 years old his parents immigrated from the west. A few years later when the east was not economically sound they moved to his current location. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and human compassion
Ideals: Optimist. Flaws: Racist. Bonds: Poor, Immigrant. Occupation: Marshal
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 11000 cp.
Jocelyn Hastings, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long black beard with little hanging trinkets. He has amber eyes and a white hat with a brown feather.
Personality: Abrasive and pushy, he has a hard time making friends. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.
Motivation: He has a crush on the local Brewer; and wants his loneliness to end
Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Attractive, Enemies. Occupation: Bookbinder
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Chain shirt. 1 Chain shirt.
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