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Advanced [show]


Kyle Allerton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears just a green suit. His golden hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Knight father left him crippled. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Kyle Allerton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)14 (+2) 16 (+3)9 (-1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 12000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Clerebold Acton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a blue scarf. He carries with him a set of spears on his belt, each one with a ruby on the hilt. His long brown hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Clerebold has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Logical. Flaws: Insane, Disease. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Clerebold Acton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Athletics +4, History +5
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 50 pp.


Social Check DCs


Odo Easton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a white handlebar mustache and slicked back white hair. His eyes are hazel and catlike.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Jeweler like his father before him.

Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark

Bonds: Attractive, Religious, Rich, Job, Adventurer. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Odo Easton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Percival Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has a large green mantle and cape that has been intricately interwoven into his red robe. His red hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with unlife at a very young age, Percival has worked very hard to control his curse. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Criminal record. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Percival Bentham, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)8 (-1) 7 (-2)15 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 4000 cp. Iolite (60 gp). Violet garnet (800 gp).


Social Check DCs


Adam Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Soapmaker uniform. His silver hair is braided into rings. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Soapmaker soon after.

Motivation: To be a Ruler again; and wants to open a new tavern

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Job, Military. Occupation: Soapmaker

Voice: Creaky witch voice

Attributes [hide]

Adam Barlow, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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