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NPC Generator

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Advanced [show]


Miles Staurheim, Male Human [Permalink]

Personal [hide]

Description: This western man wears a blue coat over a white low-cut shirt, and a wide-brimmed hat upon his head. His clothes are grease stained in places. His hair is black and very short. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Miles was born in the west. At a young age he loved to build and create. A gifted student he started as a Miller, but he got bored and became a Sailor. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Miles Staurheim, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Drogo Colton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear black clothing when he does not wear armor, and is pretty ugly. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.

Motivation: He is content; and nothing but the best is good enough for him

Ideals: Impeccable, Opinionated. Flaws: Ugly, Addict, Mundane. Bonds: Military. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Drogo Colton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 10 (+0)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dustin Tickle, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with top hat, and sports empty pouches on his belt. His blonde hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.

History: Dustin was raised in a hard working conservative environment. His childhood dream was to be a Marshal, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A deep hatred of giants; and to be a marshal again

Flaws: Ugly. Bonds: Immigrant, Job, Adventurer, Enemies. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Dustin Tickle, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 60 pp. Sard (70 gp). 1 Chain shirt. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Lance Alston, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a very tight haircut. He has hazel eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has set out to sabotage the competition.

Motivation: Expand his business; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Criminal record. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Lance Alston, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)18 (+4) 12 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Ignan, Giant, Druidic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Patrick Dayton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple tan robe with brown stripes complete with hood. He has dyed his greying white hair a little too much giving a sharp white color. He has gray eyes and a tan hat with a brown feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Patrick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the east his family was never financially stable. When Patrick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and he's looking for his big break

Flaws: Antagonistic. Bonds: Military, Poor, Family, Adventurer. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Patrick Dayton, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)11 (+0) 13 (+1)4 (-3)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. Golden pearl (120 gp). Blue star sapphire (900 gp). Pink pearl (120 gp).


Social Check DCs

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