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NPC Generator

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Advanced [show]


Balimaar Hastings, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His white hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Human supremacist, though he does not identify as such. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is a Maurezhi in disguise. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Flaws: Insane, Racist. Bonds: Poor, Military, Adventurer. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Balimaar Hastings, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 12 (+1)12 (+1) 17 (+3)12 (+1)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Henry Graeme, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. His red hair is still thick. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Henry was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Henry's father didn't care for him much, and the feeling was mutual. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and sabotage a competitor

Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich, Job. Occupation: Baker

Voice: Uses lots of figures of speech

Attributes [hide]

Henry Graeme, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ralf Perry, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His hair is long and silver with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Ralf is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his brother; and he'd like to take his coworkers down a peg

Ideals: Justice. Bonds: Attractive, Poor, Family, Religious, Job. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Ralf Perry, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 9 (-1)6 (-2)
Skills Investigation +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Charles Atherton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears baggy tan pantaloons and a green scarf. His silver hair is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Humans with a passion. As such he is filled with self loathing. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Interpreter business at a young age. He made a point of taking high paying jobs and getting most of it up front. He became a Interpreter soon after.

Motivation: A deep hatred of giants; and a strong sense of loyalty to human people

Flaws: Racist. Bonds: Religious, Job, Adventurer, Enemies. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Charles Atherton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)12 (+1) 14 (+2)14 (+2)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 3000 sp. 1 Darkwood Shield.


Social Check DCs


Kyle Hadlee, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy grey suit. He has red hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Kyle Hadlee, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2600 sp. 1 Masterwork Common Melee.


Social Check DCs

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