Rolf Norton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a brown poncho over his likewise colored trousers and shirt. He wears his hair in dreadlocks. His half smiles and blue eyes are beguiling and draw you in.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He cannot resist a sob story and will often dote over anyone who has one.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rolf took refuge in the large cave and found the beat up scimitar and armor he uses now. He now spends his time doing works of charity.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist, Philantrophist. Bonds: Attractive, Nature. Occupation: Shepherd
Voice: Whispers
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Terran, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Masterwork studded leather.
Balimaar Dayton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin green vertical stripes and blue pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. His brown eyes peer out from beneath his deerstalker grey hat.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gifted from a young age, Balimaar studied abroad. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp. Coral (150 gp). Moss agate (15 gp). Amber (150 gp). 1 Masterwork studded leather. 1 Darkwood Shield.
Godfrey Hailey, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is an epitome of beauty. His silver hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: He dislikes all the random violence that takes place in the south. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Godfrey was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to settle down with his crush
Ideals: Pacifist. Bonds: Attractive, Has a crush, Adventurer. Occupation: Barkeep
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Superior lock. 1 Climber’s kit. 1 Magnifying glass.
William Copeland, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is portly but not overly obese. His brown hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: William was born in the west. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to reunite with his absent father
Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Bounty Hunter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 11 (+0) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Auran, Ignan, Draconic
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1200 sp. 1 Climber’s kit. 1 Magnifying glass. 1 Silk rope.
Trey Braxton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man sports brown clothing, slightly heavier than average wear. His white hair is styled in orderly dreadlocks. He has hazel eyes and a brown hat with a grey feather.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: The child of southern immigrants he idolized his father. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is wracked by social anxiety; and a rival would like him out of the picture
Ideals: Disciplined. Flaws: Racist, Fearful. Bonds: Criminal record, Immigrant. Occupation: Healer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Lapis lazuli (4 gp). Brown-green garnet (130 gp).
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