Justin Clare, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is cut short. His eyes, though not visible through his cowl, are violet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Passionate, Gifted. Bonds: Attractive. Occupation: Fisher
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Orc, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 17000 cp. 1 Simple lock.
Charles Stafford, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His tied-back hair is auburn. His face is scarred and worn.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his father.
History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.
Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Mentor. Occupation: Map Maker
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Balimaar Graham, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is generally well dressed albeit a few years behind the times. His tied-back hair is auburn. His violet eyes lackadaisically let the world flow into them.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.
History: He was born at the edge of vast desert. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He struck the Roofer job and began his own company from there.
Motivation: Sabotage a competitor; and balancing his hectic life and new roofer responsibilities is difficult
Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Nature, Job. Occupation: Roofer
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Hugh Budd, Male Human [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a brown coat with black slacks. His hair is long and white with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. This brown eyed easterner is not easily forgotten.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a minor phobia of water and hates getting wet.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister
Ideals: Optimist. Flaws: Fearful. Bonds: Religious, Rich, Family. Occupation: Farmer
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Ernest Livingstone, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case and is in decent physical shape. His red hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with a lost civilization.
History: Born in the south to a Mayor, Ernest learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has never given up on his music dream.
Motivation: He desires power and/or immortality; and to be a stableman again
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Adventurer, Job. Occupation: Mayor
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 7 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 6 (-2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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