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NPC Generator

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Advanced [show]


Tim Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. His golden hair has been sun bleached extensively. He is baby faced.

Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Tim studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Bather like his mother before him.

Motivation: Further expansion of business; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Criminal record, Job. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Tim Roscoe, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Nature +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Manfred Paxton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fancy tan suit, and a wedding ring on his left hand. His brown hair is lengthy and is close to two feet long. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal writing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by goblins. Manfred was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Further expansion of business; and expand his business

Ideals: Artistic. Bonds: Attractive, In love, Military, Enemies, Job. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Manfred Paxton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)18 (+4) 11 (+0)8 (-1)
Skills Intimidation +1
Senses Passive Perception 10
Languages Common, Giant, Draconic, Gnome, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dean Dryden, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown costume with the symbols of the four houses of cards on his torso. He wears a top hat to cover his moderate length brown hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Human compassion; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Racist, Shy. Bonds: Rich. Occupation: Guard

Voice: Nasally tone

Attributes [hide]

Dean Dryden, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ralf Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His chestnut hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a ruthless business man, a trait he acquired from his mother.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Ralf has worked very hard to control his curse. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Flaws: Insomniac, Disease. Bonds: Poor, Criminal record. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Darlington, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 12 (+1)9 (-1)
Skills Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Everburning torch.


Social Check DCs


Aldous Acton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Masseuse business at a young age. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has achieved small success as a Masseuse.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants to meet his childhood hero

Ideals: Justice, Entrepeneur. Bonds: Job, Criminal record, Adventurer. Occupation: Masseuse

Voice: Creaky witch voice

Attributes [hide]

Aldous Acton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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