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Advanced [show]


Dustin Remington, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. His brown hair is matted, messy, and big. His eyes are green and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Ugly. Bonds: Religious, Enemies, Nature, Family. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Dustin Remington, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)12 (+1) 6 (-2)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Theobald Harrington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a long blonde beard with little hanging trinkets. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and many brigands want him driven away

Flaws: Antagonistic. Bonds: Adventurer, Religious, Enemies. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Theobald Harrington, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)18 (+4) 11 (+0)7 (-2)
Skills History +6, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Druidic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Smokesticks. 3 Antitoxin. 5 Acid flasks.


Social Check DCs


Kyle Ashton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a brown collared shirt and pastel pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. He sports a flattop hair cut. His eyes are likewise violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Kyle took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Bonds: Attractive, Guardian, Family, Military. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Kyle Ashton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 15 (+2)8 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp. 1 Silk rope.


Social Check DCs


Everard Holton, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with deerstalker hat. He is muscular with a powerful set of arms. He keeps his golden hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Adventurer. Occupation: Apothecary

Voice: Slow speaker

Attributes [hide]

Everard Holton, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Tim Yardley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor. He has a moderate pudge and is not very fit. He has a silver handlebar mustache and slicked back silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Gardener for hire.

Motivation: Retire the richest man in the north; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive, Military, Job. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Tim Yardley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 8 (-1)15 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs

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