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Advanced [show]


Gerard Ashton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is renowned for his bright black suits and hats. His hair is white and curly. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich southern family. He was an athlete and attended two major summer competitions. He never won. He left for the south, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Extrovert. Bonds: Attractive, Rich, Immigrant, Family. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Gerard Ashton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)15 (+2) 14 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gunter Asheton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black feathered hat and black clothes. He has moderate length brown hair. His eyes are hazel.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He uses divination through singing.

History: He was raised in a desert tribe. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now owns his own business.

Motivation: To find somewhere to settle down; and expand his business

Ideals: Gifted. Flaws: Mundane. Bonds: Criminal record, Nature, Job. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Gunter Asheton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Robert Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple tan robe with blue stripes complete with hood. He keeps his golden hair in a flapper bob. His eyes are likewise brown.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of northern immigrants he idolized his mother. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to trick people and travel the world for free.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Painter

Voice: French accent

Attributes [hide]

Robert Marlee, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Embroidered silk and velvet mantle with numerous moonstones (800 gp). Solid gold idol (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). 1 Tanglefoot bags.


Social Check DCs


Alexandre Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. His red hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are brown.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Alexandre does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of northern immigrants he idolized his mother. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he feels kind of lost in life

Flaws: Depressed. Bonds: Adventurer, Military, Immigrant. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Alexandre Walcott, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)14 (+2) 15 (+2)17 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Odo Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries flails. He wears a colorful flower in his auburn hair. He has a tattooed face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a wizard, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Odo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Odo. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting, Extrovert. Bonds: Attractive, Criminal record, Mentor. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Odo Kimberly, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)8 (-1) 10 (+0)15 (+2)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 200 gp.


Social Check DCs

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