Cory Weston, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. His long golden hair is drawn into a two foot long braid. His eyes are hazel and catlike.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 5 years.
Motivation: A deep hatred of dire rats; and his relatives are trying to arrange a marriage
Flaws: Mundane. Bonds: Immigrant, Enemies, Family, Job. Occupation: Sailor
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Half-Plate. 1 Banded mail.
Adam Adley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears bulky green painted plate armor. He has a golden handlebar mustache and slicked back golden hair. This gray eyed southerner is not easily forgotten.
Personality: Eccentric and domineering, Adam will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Extrovert, Logical. Flaws: Ugly, Forgetful, Insane. Occupation: Shepherd
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. 1 Half-Plate.
Jocelyn Upton, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his silver hair in a flapper bob. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born into a rich family. He worked as a nervous Shipwright and found it very stressful. In the meantime he has taken over work as a Shipwright and occasionally as a mercenary.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and obtaining odd cultural human artifacts is his passion
Ideals: Disciplined. Bonds: Adventurer, Rich, Job, Enemies. Occupation: Shipwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Miles Byron, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a black coat over a grey low-cut shirt, and a top hat upon his head. He has a very tight haircut. His hazel eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.
Motivation: He loathes his own lifestyle; and he desires power and/or immortality
Flaws: Disease, Depressed. Bonds: Slave, Adventurer. Occupation: Server
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Alexandrite (500 gp). Black pearl (500 gp). Smoky quartz (50 gp).
Kyle Prescott, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His skin is also unnaturally pale. He wears a top hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Flaws: Ugly, Depressed. Bonds: Adventurer, Poor. Occupation: Shepherd
Voice: Stutters
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 20 pp.
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Their contribution stands as a beacon of hope for all adventurers!