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Advanced [show]


Hugh Ogden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears clothing that is held on in multiple layers but all of it is in poor condition. His Stetson hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Hugh lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Masseuse, and he later adopted a second daughter.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Family, Religious. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Hugh Ogden, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 13 (+1)4 (-3)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Superior lock. 1 Good lock. 1 Average lock.


Social Check DCs


Bertram Beverly, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is long and golden with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. He has several tiny ruby earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Persistence, Entrepeneur. Bonds: Attractive, Rich, Family. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

Bertram Beverly, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. Jet (50 gp). 4 Thunderstones. 2 Holy water. 1 Everburning torch.


Social Check DCs


Kody Beverly, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses in yellow turtlenecks beneath a grey coat with red slacks. His brown hair is thinning but still full. His green eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Human culture. He is skeptical of what others tell him and is slow to trust.

History: His father raised him in a mountain cabin. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Racist, Shy, Antagonistic. Bonds: Poor, Nature. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kody Beverly, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)15 (+2) 14 (+2)6 (-2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Aquamarine (900 gp).


Social Check DCs


Alexandre Yeardley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his black hair up. His hazel unseeing eyes seem to look past you.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is afraid of women and trembles around them

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Disease, Shy. Bonds: Rich, Attractive. Occupation: Bookbinder

Voice: Aggressive tone

Attributes [hide]

Alexandre Yeardley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 900 sp.


Social Check DCs


Arnold Brady, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man sports tan clothing, slightly heavier than average wear. He sports a flattop hair cut. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of giants once and for all.

History: He was born blind and as such lacked many opportunities for work. Arnold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arnold decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and revenge

Ideals: Gifted. Flaws: Disease. Bonds: Enemies, Criminal record, Job. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Brady, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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