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Advanced [show]


Hugh Digby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky black painted plate armor. His red hair is greasy and uncared for. He has a dull look in his blue eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and expand his business

Flaws: Ugly, Shy. Bonds: Immigrant, Poor, Job. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Hugh Digby, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 14 (+2)7 (-2)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Ralf Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a nunchaku on his belt. He wears his blonde hair up in a very large beehive style do. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was a Roofer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved; and he is terrified, and will act out of fear

Ideals: Fighting, Justice, Optimist. Flaws: PTSD. Bonds: Immigrant. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Ralf Tewksbury, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)13 (+1) 10 (+0)12 (+1)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 5000 cp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Manfred Ramsay, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his ceremonial dagger ready. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Manfred's first love is himself. His second love is also himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Manfred was born in the east. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better trade route.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable, Persistence. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Manfred Ramsay, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)14 (+2) 10 (+0)5 (-3)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 cp. Rhodochrosite (16 gp). Banded agate (16 gp). Silver pearl (90 gp). 1 Backpack. 1 Magnifying glass. 1 Healer’s kit. 1 Crowbar.


Social Check DCs


Bertram Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. He is bald on top and has large black tufts of hair around his ears. His green eyes peer out from beneath his broad brown hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the east, but his parents moved at a very young age to the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Immigrant, Family. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Bertram Windsor, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Antitoxin. 3 Tanglefoot bags.


Social Check DCs


Dustin Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a brown collared shirt and red pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His moppish golden hair is in a traditional bowl cut. He has gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Dustin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Dustin's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels threatened by others; and he seems to be bored by most things

Flaws: Antagonistic, Mundane, Fearful. Bonds: Religious. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Dustin Wheatley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)15 (+2) 8 (-1)9 (-1)
Skills Intimidation +1, Medicine +1
Senses Passive Perception 9
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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