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NPC Generator

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Tim Kent, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tight fitting black shirt and pants. His long red hair reaches down to his waist. His eyes are gray and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Tim was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister.

Flaws: Shy. Bonds: Attractive, Military, Family, Slave. Occupation: Junk Dealer

Voice: Jittery and nervous

Attributes [hide]

Tim Kent, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Arnold Morton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. His eyes are green and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born a particularly ugly child, much to the horror of his parents. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and expand his business

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Arnold Morton, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Nicholas Redfield, Male Human [Permalink]

Personal [hide]

Description: An older man who usually wears his yellow robe and has his whip always slung over his shoulder, he is not a threatening figure. His moppish golden hair is in a traditional bowl cut. His brown eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Shy, Forgetful, Disease. Bonds: Nature, Job. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Nicholas Redfield, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. Chrysoprase (40 gp). Azurite (11 gp). 1 Silver holy symbol.


Social Check DCs


Chad Clapham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Blacksmith does and is in decent physical shape. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.

History: Gifted from a young age, Chad studied abroad. Chad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Blacksmith soon after.

Motivation: Further expansion of business.

Ideals: Joker, Gifted. Bonds: Job, Religious, Adventurer. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Chad Clapham, Male Human Fighter 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 10 pp. Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Elton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. His chestnut hair is thinning but still full. His amber eyes peer out from beneath his feathered black hat.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a font of random trivia from the lore and stories he has discovered

History: His mother raised him in a mountain cabin. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.

Motivation: Expand his business; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Logical. Flaws: Racist. Bonds: Nature, Adventurer, Job. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Miles Elton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)11 (+0) 10 (+0)18 (+4)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 39000 sp.


Social Check DCs

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