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NPC Generator

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Advanced [show]


Charles Yardley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. He keeps his long golden hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a brothel owner, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic, Forgetful. Bonds: Poor, Mentor. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Charles Yardley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)13 (+1) 15 (+2)10 (+0)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Manfred Sutherland, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a red costume with the symbols of death on his torso. His red hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a plains tribe. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Nature, Rich. Occupation: Healer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Manfred Sutherland, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Henry Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his black hair down. His brown eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. Flattery will make him almost putty in your hands.

History: He was born in a small forest village. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Antagonistic, Selfish. Bonds: Nature. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Henry Denholm, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Alexandre Royston, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He has a slight overbite and is overall scrawny. His hair is golden and very short. His eyes, though not visible through his cowl, are amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a Interpreter, his father struggled to pay the bills. His first spouse was a Interpreter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to reunite with his absent father

Ideals: Passionate. Bonds: Criminal record, Poor, Family. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Alexandre Royston, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)9 (-1) 13 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Anthony Mori, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears green cloth garments or leather armor. His silver hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He speaks before he thinks and is too direct. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Anthony was born in the north. At a young age he loved to build and create. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Persistence. Flaws: Impulsive, Insane. Bonds: Criminal record, Adventurer. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Anthony Mori, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 13 (+1)8 (-1)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2700 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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