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NPC Generator

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Advanced [show]


Cory Harper, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He has a slight overbite and is overall scrawny. He has wavy red hair. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Weaver and found it very stressful. He has achieved small success as a Weaver.

Motivation: Sabotage a competitor; and he wants to get laid

Ideals: Disciplined. Bonds: Has a crush, Adventurer, Rich, Job. Occupation: Weaver

Voice: Speaks through clenched teeth

Attributes [hide]

Cory Harper, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 6 (-2)15 (+2)
Skills Animal Handling +0, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Charles Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large yellow mantle and cape that has been intricately interwoven into his green robe. His long chestnut hair is drawn into a two foot long braid. He has gleaming, smiling violet eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Optimist. Bonds: Attractive, Adventurer, Mentor, Nature. Occupation: Baker

Voice: Prounounces S like Z

Attributes [hide]

Charles Tenley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 40 pp. Black pearl (800 gp). Deep blue spinel (800 gp). Golden yellow topaz (800 gp).


Social Check DCs


Drogo Bradley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. With a patchy auburn beard and wild auburn hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. Like his mother and his brother before him, after school he went straight into learning to become a Adventurer. He has set out to sabotage the competition.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Job. Occupation: Adventurer

Voice: Boston accent

Attributes [hide]

Drogo Bradley, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 11 (+0)16 (+3)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp. Jet (50 gp).


Social Check DCs


Robert Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His white hair is cut short with large spiked bangs in the front. His eyes are amber.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the south his family was never financially stable. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Robert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Doesn't want to be a Weaver and was forced into it by his family.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Family, Enemies. Occupation: Weaver

Voice: Sounds elderly

Attributes [hide]

Robert Garfield, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Gilbert Dudley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Assassin.

Motivation: Retire the richest man in the west; and expand his business

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Gilbert Dudley, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 15 (+2)9 (-1)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 300 gp.


Social Check DCs

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