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NPC Generator

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Advanced [show]


Kyle Carlisle, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is still thick. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments

History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Kyle took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Athletic, Justice, Gifted. Flaws: Addict. Bonds: Poor. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Kyle Carlisle, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5

Possessions: 500 gp.


Social Check DCs


Kyle Home, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a mountains tribe. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and he loathes his own lifestyle

Flaws: Insane, Depressed, Fearful. Bonds: Attractive, Nature. Occupation: Shipwright

Voice: Draws out vowels

Attributes [hide]

Kyle Home, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gomory Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and yellow pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His skin is fair and his fingers are delicate and long. His golden hair is kept up in a ponytail inside a small hat. His eyes are a pleasant gray.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gomory was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sage. He hasn't told them the truth, but wants to settle down with them.

Motivation: To be a Sage again; and marry his sister to traveling adventurers

Ideals: Optimist. Flaws: Shy. Bonds: Job, Has a crush, Family. Occupation: Laborer

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Chatham, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 16 (+3)15 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2900 sp.


Social Check DCs


Theobald Garrick, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a white tunic with tan highlights, and long blue pants that bunch up around his shoes, and his gloved hand is found clutching a sickle. His silver hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are violet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Bounty Hunter and found it very stressful. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: To settle down with his crush; and he has a crush on the local tailor

Ideals: Passionate, Joker. Bonds: Slave, Job, Has a crush. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Theobald Garrick, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)10 (+0) 8 (-1)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20000 cp. 1 Masterwork Thieves’ tools. 1 Good lock.


Social Check DCs


Drogo Tindall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his black hair down. He has gleaming, smiling amber eyes.

Personality: Eccentric and domineering, Drogo will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Extrovert, Gifted, Fighting, Entrepeneur. Bonds: Enemies. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Drogo Tindall, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 15000 cp. Freshwater pearl (10 gp). Blue quartz (10 gp).


Social Check DCs

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