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NPC Generator

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Advanced [show]


William Barlow, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. His golden hair is heavily combed to the left. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army; and to settle down with his crush

Flaws: Ugly, Selfish. Bonds: Immigrant, Military, Poor. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

William Barlow, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)7 (-2) 10 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Guy Westcott, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. His left leg appears badly burned and disfigured. With bright red hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Money/treasure; and he is greedy

Flaws: Insomniac. Bonds: Job, Criminal record, Rich. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Guy Westcott, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 pp.


Social Check DCs


Gilbert Van Es, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. His auburn hair is knotted and matted. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Flattery will make him almost putty in your hands.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined. Flaws: Ugly, Addict, Selfish. Bonds: Rich. Occupation: Slave Trader

Voice: Complex vocabulary, royal

Attributes [hide]

Gilbert Van Es, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 60 pp.


Social Check DCs


Godfrey Burton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His silver hair is still thick. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage; and he'd like to take his coworkers down a peg

Flaws: Racist, Antagonistic, Disease. Bonds: Job, Family. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Godfrey Burton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Ernest Peyton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. His long auburn hair is drawn into a two foot long braid. His amber eyes peer out from beneath his broad blue hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of western immigrants he idolized his mother. Ernest was born on a far western forest where he grew up under the tutelage of his mother, an expert Shipwright. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Optimist, Impeccable. Bonds: Immigrant, Adventurer. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Ernest Peyton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)15 (+2) 10 (+0)7 (-2)
Skills Acrobatics +0, Animal Handling +2
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 50 pp.


Social Check DCs

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