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NPC Generator

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Advanced [show]


Drogo Thornton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears tight fighting clothing, which leaves very little to the imagination. His right leg appears badly burned and disfigured. His white hair is unkempt and raggedy. His blue eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is harsh and unforgiving.

History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Drogo Thornton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)10 (+0) 16 (+3)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Reynard Ashton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries greatswords. He wears his brown hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a slaver, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world.

Ideals: Fighting, Entrepeneur, Logical. Flaws: Terse. Bonds: Mentor. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Reynard Ashton, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 17 (+3)6 (-2) 15 (+2)12 (+1)
Skills Acrobatics -1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +4

Possessions: 12000 cp. Black pearl (300 gp). 1 Minor magic item.


Social Check DCs


Gerald Burton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. His hair is short and red. His green unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Gerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful brothel owner made him what he is. When Gerald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He would like to get married and retire; and he feels kind of lost in life

Ideals: Joker. Flaws: Disease, Depressed. Bonds: Military, Mentor. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Burton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)18 (+4) 9 (-1)18 (+4)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Terran, Abyssal, Ignan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Diggory Haley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. His white hair is slicked back into a classic pompadour. His eyes are hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Diggory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Rich, Military. Occupation: Crown-heir

Voice: Hissing voice

Attributes [hide]

Diggory Haley, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)7 (-2) 16 (+3)9 (-1)
Skills Investigation +0, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Thomas Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He wears his brown hair up in a very large beehive style do. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a brothel owner, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with vampirism at a very young age, Thomas has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC.

Ideals: Gifted, Professionalism. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Body Guard

Voice: Sounds elderly

Attributes [hide]

Thomas Mitchell, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Darkwood Shield.


Social Check DCs

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