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NPC Generator

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Advanced [show]


John Abram, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 7 years old his parents immigrated from the west. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle.

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

John Abram, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Rose (60 gp). White pearl (90 gp). Red-brown spinel (90 gp). 1 Minor magic item.


Social Check DCs


Kody Axton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears blue cloth garments or leather armor. His blonde hair is lengthy. His green eyes lackadaisically let the world flow into them.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal singing training, and achieved minor success. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Philantrophist, Artistic. Bonds: Immigrant, Attractive, Military. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Kody Axton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Ignan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Robert Cason, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Robert will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Assassin business at a young age. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Human compassion; and expand his business

Ideals: Extrovert. Flaws: Secretive, Racist. Bonds: Job, Adventurer. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Robert Cason, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Odo Clayton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green armored body suit, with a simple black line shooting up and back down. He has moderate length chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Odo was born in the west. At a young age he loved to build and create. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Opinionated, Persistence. Bonds: Attractive, Adventurer. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Odo Clayton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Zircon (50 gp). 4 Antitoxin. 4 Smokesticks. 8 Acid flasks.


Social Check DCs


Drogo Berkeley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has wavy golden hair. His thin eyebrows rest above his beady violet eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a slaver, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Shipwright, but he got bored and became a Cook. He ran away from his former home and has been making his living as a Cook for the past few years.

Motivation: Expand his business.

Flaws: Ugly, Racist. Bonds: Job, Mentor. Occupation: Cook

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Berkeley, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)8 (-1) 12 (+1)17 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs

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