Dustin Barlow, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple red robe with grey stripes complete with hood. He has golden hair. His brown eyes lackadaisically let the world flow into them.
Personality: He is irascible and easily irritated. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's attracted to the PC; and wants to raise his children well
Flaws: Antagonistic, Secretive. Bonds: Family, Poor, Has a crush. Occupation: Carpenter
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Chrysoberyl (160 gp). Onyx (60 gp). Lapis lazuli (7 gp).
Justin Pinkerton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. He has moderate length chestnut hair. His green unseeing eyes seem to look past you.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Justin has worked very hard to control his curse. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Philantrophist, Fighting. Flaws: Disease. Bonds: Attractive. Occupation: Mortician
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Dean Alby, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears professional attire. His tied-back hair is brown. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Always inclined to offer people food he seems plenty friendly. The war was a terrible time for him, and Dean does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Cook
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. Carved bone or ivory statuette (50 gp). 1 Half-Plate.
Don Ramsay, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. His green unseeing eyes seem to look past you.
Personality: This man loves writing and to teach people writing more than just about anything. He has all his life been fascinated with writing.
History: Sold as a small child to a wizard, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with lycanthropy at a very young age, Don has worked very hard to control his curse. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Revenge; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Artistic. Flaws: Disease. Bonds: Mentor, Criminal record, Enemies. Occupation: Farmer
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 700 sp. Red-brown spinel (60 gp). Iolite (30 gp). 3 Holy water. 4 Smokesticks.
Hunter Holton, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly white, has prominent grey streaks. His skin is flawless and his green eyes scan people very quickly.
Personality: He is mildly Human supremacist, though he does not identify as such. He pushes his goals aggressively. He is also a coward if confronted.
History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. In his 15th year, his parents were killed by a brigands raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Racist, Fearful. Bonds: Attractive, Family, Enemies. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Aquan, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp. Jasper (70 gp). Smoky quartz (70 gp). Fiery yellow corundum (800 gp). Rhodochrosite (12 gp). 1 Tanglefoot bags. 1 Antitoxin. 3 Holy water. 1 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!
