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Advanced [show]


Arnold Clare, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. His thin eyebrows rest above his beady brown eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Arnold's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Religious. Occupation: Ruler

Voice: Spits and sputters

Attributes [hide]

Arnold Clare, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)16 (+3) 14 (+2)16 (+3)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp. Onyx (20 gp). Rock crystal (20 gp). Sardonyx (20 gp).


Social Check DCs


Gerald Kinsley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a desert tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Professionalism, Gifted, Logical. Bonds: Attractive, Nature. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Gerald Kinsley, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)8 (-1) 16 (+3)15 (+2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 13000 cp.


Social Check DCs


Adam Stratford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a tight white one piece outfit complete with pants, hood, and a cape. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are green.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a minor phobia of water and hates getting wet.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Doctor.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Secretive, Fearful. Bonds: Poor, Military, Job. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Adam Stratford, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)6 (-2) 9 (-1)15 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerard Adley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his hair in dreadlocks. His eyes are a pleasant amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has all his life been fascinated with painting.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 3 years.

Motivation: Wants his loneliness to end; and he has passion for adventuring and risk

Ideals: Artistic. Bonds: Job, Poor, Adventurer, Has a crush. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Adley, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 7 (-2)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Richard Reid, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. He keeps his long auburn hair kept up in a rat tail. His skin is flawless and his gray eyes scan people very quickly.

Personality: While he acts the brute, he is far gentler than he would appear. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Richard Reid, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 12000 cp.


Social Check DCs

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