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Advanced [show]


Godfrey Astley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a black costume with the symbols of magic on his torso. He has a hunchback. He keeps his auburn hair in a pixie cut. His blue eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since lost track of the people in his past.

Motivation: Sabotage a competitor; and to unite with his sister

Ideals: Pacifist. Flaws: Ugly, Sensitive. Bonds: Family, Job. Occupation: Engraver

Voice: Old thin voice

Attributes [hide]

Godfrey Astley, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)14 (+2) 8 (-1)7 (-2)
Skills Athletics +1, Nature +4
Senses Passive Perception 9
Languages Common, Gnoll, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gomory Trollope, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, constantly wearing a brown suit, black shirt, and grey tie. His hair is brown and curly. His violet eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Impeccable, Entrepeneur, Gifted. Bonds: Poor. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gomory Trollope, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gilbert Haley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is content; and to find somewhere to settle down

Ideals: Fighting, Logical. Flaws: Mundane, Lazy. Bonds: Slave. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Gilbert Haley, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)18 (+4) 14 (+2)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Infernal, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Darkwood Shield.


Social Check DCs


Manfred Clayton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is physically well-built. His red hair is drawn into a tight pony tail with a rose scrunchie. His skin is flawless and his gray eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: Several ex partners dislike his way of doing things and want revenge; and an old rival family wants him found

Flaws: Depressed, Addict. Bonds: Attractive, Family, Rich, Enemies. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Manfred Clayton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Everburning torch. 4 Thunderstones. 1 Everburning torch.


Social Check DCs


Gunter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is portly but not overly obese. His auburn hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are brown.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to loving parents in a slum to the east. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gunter took refuge in the large cave and found the beat up glaive and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and a deep hatred of gnolls

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Nature, Immigrant, Enemies. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Gunter Eastaughffe, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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