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NPC Generator

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Advanced [show]


Diggory Clapham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a black suit, blue shirt, and violet tie. His hair is cut close to his head. His eyes are likewise gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Gifted. Flaws: Antagonistic, Selfish. Bonds: In love, Criminal record. Occupation: Mayor

Voice: Ums and uhs a lot

Attributes [hide]

Diggory Clapham, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1100 sp. Freshwater pearl (8 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Kimberly, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears grey cloth garments or leather armor. His hair is brown and curly. His violet eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He also has developed a complete distrust of the Detective profession.

History: He was raised in a white middle class family as the only child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: A deep hatred of goblins; and to unite with his brother

Flaws: Shy, Mundane. Bonds: Job, Family, Enemies. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Heward Kimberly, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)12 (+1) 11 (+0)8 (-1)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Golden yellow topaz (400 gp).


Social Check DCs


Alexandre Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a brown poncho over his likewise colored trousers and shirt, and a wedding ring on his left hand. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the west. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 10 years later his spouse died after the birth of his son. Heartbroken, Alexandre never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Bonds: In love, Attractive, Immigrant. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Alexandre Winterbourne, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)12 (+1) 17 (+3)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Large well-done wool tapestry (600 gp).


Social Check DCs


Gerard Nash, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a green armored body suit, with a simple black line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. He wears a deerstalker hat to cover his moderate length silver hair. He wears a mask on his face.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gerard was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: A deep hatred of gnolls; and marry his brother to traveling adventurers

Bonds: Slave, Enemies, Family, Rich. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerard Nash, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)9 (-1) 10 (+0)14 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Peter Denholm, Male Human [Permalink]

Personal [hide]

Description: This western man wears dark leathers with embroidery. His clothes are grease stained in places. He is bald on top and has large silver tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: Peter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Opinionated. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Peter Denholm, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 7 (-2)14 (+2)
Skills Insight +0, Intimidation +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Breastplate.


Social Check DCs

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