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Advanced [show]


Arnold Axton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. His chestnut hair is cut jaggedly and amateurishly. His eyes are blue and catlike.

Personality: He will rave to anyone who will listen. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and to be a glassblower again

Flaws: Ugly, Insane. Bonds: Poor, Slave, Job, Religious. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Arnold Axton, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)12 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Gerald Peyton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Painter. His head has been shaved. His fierce brown eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gerald was raised in a hard working conservative environment. A gifted student he started as a Shoemaker, but he got bored and became a Painter. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Gerald Peyton, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Henry Vance, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear black tank tops with grey pants. His black hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Bonds: Attractive, Adventurer, Poor, Mentor. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Henry Vance, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Appleton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his crossbow. His moppish silver hair is in a traditional bowl cut. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 5 years later his spouse died after the birth of his son. Heartbroken, Geoffrey never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Shy, Selfish. Bonds: Religious, In love. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Appleton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)8 (-1) 9 (-1)11 (+0)
Skills Insight +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Shane Everly, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in grey turtlenecks beneath a yellow coat with grey slacks. His white hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Shane is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His father raised him in a mountain cabin. After coming to the age of reason, Shane took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Family, Nature. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Shane Everly, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)15 (+2) 17 (+3)10 (+0)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Ignan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp. 1 Breastplate. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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